#include <time.h>
#include "gaw/gaw.h"
#include "app.h"
+#include "timer.h"
+#include "rend.h"
#include "options.h"
#include "font.h"
#include "util.h"
static void gui_blit(int x, int y, rtk_icon *icon);
static void gui_drawtext(int x, int y, const char *str);
static void gui_textrect(const char *str, rtk_rect *rect);
-static void txdraw(struct dtx_vertex *v, int vcount, struct dtx_pixmap *pixmap, void *cls);
int mouse_x, mouse_y, mouse_state[3];
unsigned int modkeys;
static rtk_draw_ops guigfx = {gui_fill, gui_blit, gui_drawtext, gui_textrect};
#if !defined(NDEBUG) && defined(DBG_FPEXCEPT)
- printf("floating point exceptions enabled\n");
+ infomsg("floating point exceptions enabled\n");
enable_fpexcept();
#endif
#ifdef GFX_SW
gaw_sw_init();
#endif
+ rend_init();
load_options("retroray.cfg");
app_resize(opt.xres, opt.yres);
}
}
- time_msec = app_getmsec();
+ time_msec = get_msec();
for(i=0; i<num_screens; i++) {
if(screens[i]->name && start_scr_name && strcmp(screens[i]->name, start_scr_name) == 0) {
void app_display(void)
{
- time_msec = app_getmsec();
+ time_msec = get_msec();
cur_scr->display();
}
int numpix = x * y;
int prev_numpix = win_width * win_height;
- printf("reshape(%d, %d)\n", x, y);
+ dbgmsg("reshape(%d, %d)\n", x, y);
if(!framebuf || numpix > prev_numpix) {
void *tmp;
void app_keyboard(int key, int press)
{
+ long msec;
+ static long prev_esc;
+
if(press) {
switch(key) {
#ifdef DBG_ESCQUIT
case 27:
- app_quit();
- return;
+ msec = get_msec();
+ if(msec - prev_esc < 1000) {
+ app_quit();
+ return;
+ }
+ prev_esc = msec;
+ break;
#endif
case 'q':
rect->width = 20;
rect->height = 10;/* TODO */
}
-
-static void txdraw(struct dtx_vertex *v, int vcount, struct dtx_pixmap *pixmap, void *cls)
-{
-}