uint32_t *framebuf;
+struct scene *scn;
/* available screens */
#define MAX_SCREENS 8
rtk_setup(&guigfx);
+ if(!(scn = create_scene())) {
+ return -1;
+ }
+
/* initialize screens */
screens[num_screens++] = &scr_model;
screens[num_screens++] = &scr_rend;
gaw_sw_destroy();
#endif
+ free_scene(scn);
+
cleanup_logger();
}