#include "sizeint.h"
#include "logger.h"
#include "scene.h"
-#include "font.h"
enum {
KEY_BACKSP = 8,
struct font;
extern struct font *uifont;
-extern uint32_t *framebuf;
+extern uint32_t *framebuf, *rendbuf;
extern struct scene *scn;
void app_fullscreen(int fs);
void app_vsync(int vsync);
+/* defined in scr_mod.c for convenience */
+void primray(cgm_ray *ray, int x, int y);
+
#endif /* APP_H_ */