void fgPlatformInitialize()
{
- bps_initialize();
+ bps_initialize();
- navigator_request_events(0);
- //XXX rotation lock? navigator_rotation_lock(true);
+ navigator_request_events(0);
+ //XXX rotation lock? navigator_rotation_lock(true);
- fghPlatformInitializeEGL();
+ fghPlatformInitializeEGL();
- /* Get start time */
- fgState.Time = fgSystemTime();
+ /* Get start time */
+ fgState.Time = fgSystemTime();
- fgState.Initialised = GL_TRUE;
+ fgState.Initialised = GL_TRUE;
}
void fgPlatformCloseDisplay()
{
- fghPlatformCloseDisplayEGL();
+ fghPlatformCloseDisplayEGL();
- navigator_stop_events(0);
+ navigator_stop_events(0);
- bps_shutdown();
+ bps_shutdown();
}
/**