#include "egl/fg_internal_egl.h"
#include <screen/screen.h>
#include <bps/event.h>
+#include <bps/navigator.h>
/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
/* The structure used by display initialization in freeglut_init.c */
{
struct tagSFG_PlatformDisplayEGL egl;
screen_context_t screenContext;
- bps_event_t* event;
+ bps_event_t* event;
EGLNativeWindowType single_native_window;
};
typedef struct tagSFG_PlatformWindowState SFG_PlatformWindowState;
struct tagSFG_PlatformWindowState
{
- int newWidth;
- int newHeight;
+ int newWidth;
+ int newHeight;
+ int originalRotation;
+ navigator_window_state_t windowState;
+ GLboolean windowCovered;
+#ifdef __PLAYBOOK__
+ int keyboardHeight;
+ GLboolean keyboardOpen;
+#endif
};
/* Menu font and color definitions */