texture mapping and shading LUTs
[metatoy] / src / data.asm
diff --git a/src/data.asm b/src/data.asm
new file mode 100644 (file)
index 0000000..b1009b8
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+       section .rodata
+
+       global textures_img
+       global textures_cmap
+       global textures_slut
+
+       align 4
+textures_img:
+       incbin 'data/tex.img'
+       align 4
+textures_cmap:
+       incbin 'data/tex.pal'
+       align 4
+textures_slut:
+       incbin 'data/tex.slut'
+
+; vi:set ts=8 sts=8 sw=8 ft=nasm: