int num_frames = 0;
void *vmem;
+#ifdef __DJGPP__
+ __djgpp_nearptr_enable();
+#endif
+
read_config("rbench.cfg");
if(parse_args(argc, argv) == -1) {
return 1;
}
-#ifdef __DJGPP__
- __djgpp_nearptr_enable();
-#endif
-
init_logger("rbench.log");
if(init_video() == -1) {
end:
set_text_mode();
cleanup_video();
+ stop_logger();
if(num_frames) {
+ printf("%d frames in %d msec\n", num_frames, time_msec);
printf("avg framerate: %.1f fps\n", (10000 * num_frames / time_msec) / 10.0f);
}
return 0;
}
-int resizefb(int x, int y, int bpp)
+int resizefb(int x, int y, int bpp, int pitch)
{
+ printf("resizefb %dx%d %dbpp (pitch: %d)\n", x, y, bpp, pitch);
+
free(framebuf);
fb_width = x;
fb_height = y;
fb_bpp = bpp;
- fb_pitch = x * bpp / 8;
+ fb_pitch = pitch;
if(!(framebuf = malloc(fb_pitch * fb_height))) {
fprintf(stderr, "failed to allocate %dx%d (%dbpp) framebuffer\n",