#include <GL/freeglut.h>
#include "fg_internal.h"
-int fghChooseConfigEGL(EGLConfig* config) {
+int fghChooseConfig(EGLConfig* config) {
const EGLint attribs[] = {
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
#ifdef GL_ES_VERSION_2_0
EGLint num_config;
if (!eglChooseConfig(fgDisplay.pDisplay.egl.Display,
attribs, config, 1, &num_config)) {
- fgWarn("eglChooseConfig: error %x\n", eglGetError());
+ fgWarning("eglChooseConfig: error %x\n", eglGetError());
return 0;
}
/**
* Initialize an EGL context for the current display.
*/
-void fghCreateNewContextEGL( SFG_Window* window ) {
+EGLContext fghCreateNewContextEGL( SFG_Window* window ) {
EGLContext context;
EGLDisplay eglDisplay = fgDisplay.pDisplay.egl.Display;
}
EGLint ver = -1;
eglQueryContext(fgDisplay.pDisplay.egl.Display, context, EGL_CONTEXT_CLIENT_VERSION, &ver);
+#ifdef GL_ES_VERSION_2_0
if (ver != 2)
+#else
+ if (ver != 1)
+#endif
fgError("Wrong GLES major version: %d\n", ver);
- window->Window.Context = context;
+ return context;
}
/*
window->Window.pContext.egl.Surface = EGL_NO_SURFACE;
}
}
+
+void fgPlatformSetWindow ( SFG_Window *window )
+{
+ if (!eglMakeCurrent(
+ fgDisplay.pDisplay.egl.Display,
+ window->Window.pContext.egl.Surface,
+ window->Window.pContext.egl.Surface,
+ window->Window.Context))
+ fgError("eglMakeCurrent: err=%x\n", eglGetError());
+}