extern int fghChooseConfigEGL(EGLConfig* config);
extern void fghPlatformOpenWindowEGL( SFG_Window* window );
-extern void fghCreateNewContextEGL( SFG_Window* window );
+extern EGLConfig fghCreateNewContextEGL( SFG_Window* window );
extern void fghPlatformCloseWindowEGL( SFG_Window* window );
#endif