}
/* Sets the global menu status callback for the current window */
-void FGAPIENTRY glutMenuStatusFuncUCall( FGCBMenuStatusUC callback, FGCBUserData userData )
+void FGAPIENTRY glutMenuStatusFuncUcall( FGCBMenuStatusUC callback, FGCBUserData userData )
{
- FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFuncUCall" );
+ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFuncUcall" );
fgState.MenuStatusCallback = callback;
fgState.MenuStatusCallbackData = userData;
}
{
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutMenuStatusFunc" );
if( callback )
- glutMenuStatusFuncUCall( glutMenuStatusFuncCallback, (FGCBUserData)callback );
+ glutMenuStatusFuncUcall( glutMenuStatusFuncCallback, (FGCBUserData)callback );
else
- glutMenuStatusFuncUCall( NULL, NULL );
+ glutMenuStatusFuncUcall( NULL, NULL );
}
-
/*
* Menu specific callbacks.
*/
* Types need to be defined for callbacks. It's not ideal, but it works for this.
*/
#define IMPLEMENT_CALLBACK_FUNC_CB_ARG0(a,b) \
-static void glut##a##FuncCallback( FGCBUserData userData ) \
+static void glut##a##FuncCallback( FGCBUserData userData ) \
{ \
FGCB##b callback = (FGCB##b)userData; \
callback(); \