added an option (GLUT_SKIP_STALE_MOTION_EVENTS) to ignore all but the last
[freeglut] / src / fg_init.c
index e30eb0f..d564e83 100644 (file)
@@ -85,10 +85,11 @@ SFG_State fgState = { { -1, -1, GL_FALSE },  /* Position */
                       0,                      /* MouseWheelTicks */
                       1,                      /* AuxiliaryBufferNumber */
                       4,                      /* SampleNumber */
-                      1,                      /* MajorVersion */
-                      0,                      /* MinorVersion */
-                      0,                      /* ContextFlags */
-                      0,                      /* ContextProfile */
+                      GL_FALSE,               /* SkipStaleMotion */
+                      1,                      /* OpenGL context MajorVersion */
+                      0,                      /* OpenGL context MinorVersion */
+                      0,                      /* OpenGL ContextFlags */
+                      0,                      /* OpenGL ContextProfile */
                       NULL,                   /* ErrorFunc */
                       NULL                    /* WarningFunc */
 };
@@ -682,4 +683,4 @@ void FGAPIENTRY glutInitWarningFunc( void (* vfgWarning) ( const char *fmt, va_l
     fgState.WarningFunc = vfgWarning;
 }
 
-/*** END OF FILE ***/
\ No newline at end of file
+/*** END OF FILE ***/