typedef void (* FGCBMultiMotion )( int, int, int );
typedef void (* FGCBMultiPassive )( int, int, int );
+typedef void (* FGCBInitContext)();
+typedef void (* FGCBPause)();
+typedef void (* FGCBResume)();
+
/* The global callbacks type definitions */
typedef void (* FGCBIdle )( void );
typedef void (* FGCBTimer )( int );
GLboolean NeedToResize; /* Do we need to resize the window? */
GLboolean IsFullscreen; /* is the window fullscreen? */
+
+ GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */
};
CB_MultiMotion,
CB_MultiPassive,
+ /* Mobile platforms LifeCycle */
+ CB_InitContext,
+ CB_Pause,
+ CB_Resume,
+
/* Presently ignored */
CB_Select,
CB_OverlayDisplay,