typedef void (* FGCBMultiMotion )( int, int, int );
typedef void (* FGCBMultiPassive )( int, int, int );
-typedef void (* FGCBFixMyNameInitContext)();
-typedef void (* FGCBFixMyNamePause)();
-typedef void (* FGCBFixMyNameResume)();
+typedef void (* FGCBInitContext)();
+typedef void (* FGCBPause)();
+typedef void (* FGCBResume)();
/* The global callbacks type definitions */
typedef void (* FGCBIdle )( void );
GLboolean IsFullscreen; /* is the window fullscreen? */
- GLboolean NeedToFixMyNameInitContext; /* are OpenGL context/resources loaded? */
+ GLboolean NeedToInitContext; /* are OpenGL context/resources loaded? */
};
CB_MultiPassive,
/* Mobile platforms LifeCycle */
- CB_FixMyNameInitContext,
- CB_FixMyNamePause,
- CB_FixMyNameResume,
+ CB_InitContext,
+ CB_Pause,
+ CB_Resume,
/* Presently ignored */
CB_Select,