can now also draw the normal vectors (seems very useful for instructive
[freeglut] / src / fg_internal.h
index 129654a..370f176 100644 (file)
@@ -402,7 +402,9 @@ struct tagSFG_WindowState
 
     GLboolean       IsFullscreen;       /* is the window fullscreen? */
 
-    GLboolean       NeedToInitContext; /* are OpenGL context/resources loaded? */
+    GLboolean       NeedToInitContext;  /* are OpenGL context/resources loaded? */
+
+    GLboolean       VisualizeNormals;   /* When drawing objects, draw vectors representing the normals as well? */
 };