GLboolean SkipStaleMotion; /* skip stale motion events */
GLboolean StrokeFontDrawJoinDots;/* Draw dots between line segments of stroke fonts? */
+ GLboolean AllowNegativeWindowPosition; /* GLUT, by default, doesn't allow negative window positions. Enable it? */
int MajorVersion; /* Major OpenGL context version */
int MinorVersion; /* Minor OpenGL context version */
#define GLUT_DISPLAY_WORK (1<<6)
/*
- * An enumeration containing the state of the GLUT execution:
- * initializing, running, or stopping
+ * An enumeration containing the desired mapping state of a window
*/
typedef enum
{