fgSetWindow( parent_window );
fgStructure.CurrentMenu = active_menu;
- /* Deactivate menu and then call callback (we don't want menu to stay in view while callback is executing) */
+ /* Deactivate menu and then call callback (we don't want menu to stay in view while callback is executing, and user should be able to change menus in callback) */
fgDeactivateMenu( parent_window );
active_menu->Callback( active_entry->ID );