fgStructure.CurrentWindow->State.VisualizeNormals = value;
break;
- case GLUT_MENU_FONT:
- {
- void* fontID = (void*)value;
- SFG_Font* font;
- font = fghFontByID( fontID );
- if (!font)
- fgWarning("glutSetOption(GLUT_MENU_FONT,...): bitmap font 0x%08x not found. Make sure you're not passing a stroke font. Ignoring...\n",fontID);
- else
- fgState.MenuFont = fontID;
- }
- break;
-
default:
fgWarning( "glutSetOption(): missing enum handle %d", eWhat );
break;