{
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSetOption" );
- /*
- * XXX In chronological code add order. (WHY in that order?)
- */
switch( eWhat )
{
case GLUT_INIT_WINDOW_X:
fgStructure.CurrentWindow->State.VisualizeNormals = value;
break;
- case GLUT_MENU_FONT:
- {
- void* fontID = (void*)value;
- SFG_Font* font;
- font = fghFontByID( fontID );
- if (!font)
- fgWarning("glutSetOption(GLUT_MENU_FONT,...): bitmap font 0x%08x not found. Make sure you're not passing a stroke font. Ignoring...\n",fontID);
- else
- fgState.MenuFont = fontID;
- }
+ case GLUT_STROKE_FONT_DRAW_JOIN_DOTS:
+ fgState.StrokeFontDrawJoinDots = value;
break;
default:
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutGet" );
- /* XXX In chronological code add order. (WHY in that order?) */
switch( eWhat )
{
/* Following values are stored in fgState and fgDisplay global structures */
return GL_FALSE;
return fgStructure.CurrentWindow->State.VisualizeNormals;
+ case GLUT_STROKE_FONT_DRAW_JOIN_DOTS:
+ return fgState.StrokeFontDrawJoinDots;
+
default:
return fgPlatformGlutGet ( eWhat );
break;