GLboolean sizeUse, int w, int h,
GLboolean gameMode, GLboolean isSubWindow )
{
- fgPlatformOpenWindow( window, title,
- positionUse, x, y,
- sizeUse, w, h,
- gameMode, isSubWindow );
+ fgPlatformOpenWindow( window, title,
+ positionUse, x, y,
+ sizeUse, w, h,
+ gameMode, isSubWindow );
fgSetWindow( window );