#include "config.h"
#endif
-#include "../include/GL/freeglut.h"
+#include <GL/freeglut.h>
#include "freeglut_internal.h"
static void fghVisibility( int status )
{
int glut_status = GLUT_VISIBLE;
-
+
freeglut_assert_ready;
freeglut_return_if_fail( fgStructure.Window );