#include <GL/freeglut.h>
#include "freeglut_internal.h"
-#if TARGET_HOST_UNIX_X11
+#if TARGET_HOST_POSIX_X11
#include <X11/cursorfont.h>
#endif
/* -- PRIVATE FUNCTIONS --------------------------------------------------- */
-#if TARGET_HOST_UNIX_X11
+#if TARGET_HOST_POSIX_X11
/*
* A factory method for an empty cursor
*/
*/
void fgSetCursor ( SFG_Window *window, int cursorID )
{
-#if TARGET_HOST_UNIX_X11
+#if TARGET_HOST_POSIX_X11
{
Cursor cursor;
/*
}
}
-#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
+#elif TARGET_HOST_MS_WINDOWS
/*
* This is a temporary solution only...
FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutWarpPointer" );
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutWarpPointer" );
-#if TARGET_HOST_UNIX_X11
+#if TARGET_HOST_POSIX_X11
XWarpPointer(
fgDisplay.Display,
/* Make the warp visible immediately. */
XFlush( fgDisplay.Display );
-#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
+#elif TARGET_HOST_MS_WINDOWS
{
POINT coords;