*/
void FGAPIENTRY glutPostRedisplay( void )
{
- freeglut_assert_ready;
+ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostRedisplay" );
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutPostRedisplay" );
fgStructure.Window->State.Redisplay = GL_TRUE;
}
*/
void FGAPIENTRY glutSwapBuffers( void )
{
- freeglut_assert_ready;
+ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutSwapBuffers" );
FREEGLUT_EXIT_IF_NO_WINDOW ( "glutSwapBuffers" );
glFlush( );
{
SFG_Window* window;
- freeglut_assert_ready;
+ FREEGLUT_EXIT_IF_NOT_INITIALISED ( "glutPostWindowRedisplay" );
window = fgWindowByID( windowID );
freeglut_return_if_fail( window );
window->State.Redisplay = GL_TRUE;