{
freeglut_assert_ready;
freeglut_assert_window;
- fgStructure.Window->State.Redisplay = TRUE;
+ fgStructure.Window->State.Redisplay = GL_TRUE;
}
/*
freeglut_assert_ready;
window = fgWindowByID( windowID );
freeglut_return_if_fail( window );
- window->State.Redisplay = TRUE;
+ window->State.Redisplay = GL_TRUE;
}
/*** END OF FILE ***/