{
freeglut_assert_ready;
freeglut_assert_window;
- fgStructure.Window->State.Redisplay = TRUE;
+ fgStructure.Window->State.Redisplay = GL_TRUE;
}
/*
freeglut_assert_ready;
freeglut_assert_window;
- glFlush();
- if ( ! fgStructure.Window->Window.DoubleBuffered )
+ glFlush( );
+ if( ! fgStructure.Window->Window.DoubleBuffered )
return;
#if TARGET_HOST_UNIX_X11
freeglut_assert_ready;
window = fgWindowByID( windowID );
freeglut_return_if_fail( window );
- window->State.Redisplay = TRUE;
+ window->State.Redisplay = GL_TRUE;
}
/*** END OF FILE ***/