#include "config.h"
#endif
+#define GLX_GLXEXT_PROTOTYPES
+
#include "../include/GL/freeglut.h"
#include "freeglut_internal.h"
/* Try GLUT functions first */
int i;
for( i = 0; glut_functions[ i ].name; i++ )
- if( strcmp( glut_functions[ i ].name, procName ) == 0)
- return glut_functions[ i ].address;
+ if( strcmp( glut_functions[ i ].name, procName ) == 0)
+ return glut_functions[ i ].address;
/* Try core GL functions */
#if TARGET_HOST_WIN32