Cleaned up some of the style issues (mostly "fluff" comments) in
[freeglut] / src / freeglut_font.c
index c1e1db6..596a491 100644 (file)
@@ -121,7 +121,7 @@ void FGAPIENTRY glutBitmapCharacter( void* fontID, int character )
   /*
    * Make sure the character we want to output is valid
    */
-  freeglut_return_if_fail( character >= 0 && character < 256 );
+  freeglut_return_if_fail( character >= 1 && character < 256 );
 
   /*
    * Then find the character we want to draw