#include "config.h"
#endif
-#include "../include/GL/freeglut.h"
+#include <GL/freeglut.h>
#include "freeglut_internal.h"
/*
glEnd( );
}
-
+
length += schar->Right;
glTranslatef( schar->Right, 0.0, 0.0 );
}
);
schar = font->Characters[ character ];
freeglut_return_val_if_fail( schar, 0 );
-
+
return ( int )( schar->Right + 0.5 );
}