Adding "MouseWheelTicks" to the "fgState" structure as a first step towards supportin...
[freeglut] / src / freeglut_init.c
index bbe9ec8..cdb9e66 100644 (file)
@@ -86,6 +86,7 @@ SFG_State fgState = { { -1, -1, GL_FALSE },  /* Position */
                       GL_FALSE,               /* JoysticksInitialised */
                       0,                      /* NumActiveJoysticks */
                       GL_FALSE,               /* InputDevsInitialised */
+                      0,                      /* MouseWheelTicks */
                       1,                      /* AuxiliaryBufferNumber */
                       4,                      /* SampleNumber */
                       1,                      /* MajorVersion */
@@ -442,6 +443,8 @@ void fgDeinitialize( void )
     fgState.JoysticksInitialised = GL_FALSE;
     fgState.InputDevsInitialised = GL_FALSE;
 
+       fgState.MouseWheelTicks = 0;
+
     fgState.MajorVersion = 1;
     fgState.MinorVersion = 0;
     fgState.ContextFlags = 0;