Fixing a memory leak in the "fgHintPresent" function per e-mail from John Tsiombikas...
[freeglut] / src / freeglut_init.c
index 7cccc35..194248a 100644 (file)
@@ -86,12 +86,15 @@ SFG_State fgState = { { -1, -1, GL_FALSE },  /* Position */
                       GL_FALSE,               /* JoysticksInitialised */
                       0,                      /* NumActiveJoysticks */
                       GL_FALSE,               /* InputDevsInitialised */
+                      0,                      /* MouseWheelTicks */
                       1,                      /* AuxiliaryBufferNumber */
                       4,                      /* SampleNumber */
                       1,                      /* MajorVersion */
-                      0,                      /* MajorVersion */
+                      0,                      /* MinorVersion */
                       0,                      /* ContextFlags */
-                      0                       /* ContextProfile */
+                      0,                      /* ContextProfile */
+                      NULL,                   /* ErrorFunc */
+                      NULL                    /* WarningFunc */
 };
 
 
@@ -208,27 +211,27 @@ static int fghNetWMSupported(void)
 /*  Check if "hint" is present in "property" for "window". */
 int fgHintPresent(Window window, Atom property, Atom hint)
 {
-  Atom ** atoms_ptr;
+  Atom *atoms;
   int number_of_atoms;
   int supported;
   int i;
 
   supported = 0;
 
-  atoms_ptr = malloc(sizeof(Atom *));
   number_of_atoms = fghGetWindowProperty(window,
                                         property,
                                         XA_ATOM,
-                                        (unsigned char **) atoms_ptr);
+                                        (unsigned char **) &atoms);
   for (i = 0; i < number_of_atoms; i++)
-    {
-      if ((*atoms_ptr)[i] == hint)
+  {
+      if (atoms[i] == hint)
       {
           supported = 1;
           break;
       }
-    }
+  }
 
+  XFree(atoms);
   return supported;
 }
 
@@ -311,7 +314,7 @@ static void fghInitialize( const char* displayName )
 
     /* What we need to do is to initialize the fgDisplay global structure here. */
     fgDisplay.Instance = GetModuleHandle( NULL );
-    fgDisplay.DisplayName=strdup(displayName);
+    fgDisplay.DisplayName= displayName ? strdup(displayName) : 0 ;
     atom = GetClassInfo( fgDisplay.Instance, _T("FREEGLUT"), &wc );
 
     if( atom == 0 )
@@ -387,6 +390,7 @@ static void fghInitialize( const char* displayName )
 #endif
 
     fgState.Initialised = GL_TRUE;
+    atexit(fgDeinitialize);
 
     /* InputDevice uses GlutTimerFunc(), so fgState.Initialised must be TRUE */
     fgInitialiseInputDevices();
@@ -401,8 +405,6 @@ void fgDeinitialize( void )
 
     if( !fgState.Initialised )
     {
-        fgWarning( "fgDeinitialize(): "
-                   "no valid initialization has been performed" );
         return;
     }
 
@@ -441,6 +443,8 @@ void fgDeinitialize( void )
     fgState.JoysticksInitialised = GL_FALSE;
     fgState.InputDevsInitialised = GL_FALSE;
 
+       fgState.MouseWheelTicks = 0;
+
     fgState.MajorVersion = 1;
     fgState.MinorVersion = 0;
     fgState.ContextFlags = 0;
@@ -1143,4 +1147,24 @@ void FGAPIENTRY glutInitContextProfile( int profile )
     fgState.ContextProfile = profile;
 }
 
+/* -------------- User Defined Error/Warning Handler Support -------------- */
+
+/*
+ * Sets the user error handler (note the use of va_list for the args to the fmt)
+ */
+void FGAPIENTRY glutInitErrorFunc( void (* vfgError) ( const char *fmt, va_list ap ) )
+{
+    /* This allows user programs to handle freeglut errors */
+    fgState.ErrorFunc = vfgError;
+}
+
+/*
+ * Sets the user warning handler (note the use of va_list for the args to the fmt)
+ */
+void FGAPIENTRY glutInitWarningFunc( void (* vfgWarning) ( const char *fmt, va_list ap ) )
+{
+    /* This allows user programs to handle freeglut warnings */
+    fgState.WarningFunc = vfgWarning;
+}
+
 /*** END OF FILE ***/