const char *fps = getenv( "GLUT_FPS" );
if( fps )
{
- sscanf( fps, "%d", &fgState.FPSInterval );
- if( fgState.FPSInterval <= 0 )
- fgState.FPSInterval = 5000; /* 5000 milliseconds */
+ int interval;
+ sscanf( fps, "%d", &interval );
+
+ if( interval <= 0 )
+ fgState.FPSInterval = 5000; /* 5000 millisecond default */
+ else
+ fgState.FPSInterval = interval;
}
}