#define VERSION_MINOR 2
#define VERSION_PATCH 0
-/*
- * Freeglut is meant to be available under all Unix/X11 and Win32 platforms.
- */
-#if defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__)
+/* Freeglut is meant to be available under all Unix/X11 and Win32 platforms. */
+#if defined(_WIN32_WCE)
+# define TARGET_HOST_UNIX_X11 0
+# define TARGET_HOST_WIN32 0
+# define TARGET_HOST_WINCE 1
+#elif defined(_MSC_VER) || defined(__CYGWIN__) || defined(__MINGW32__)
# define TARGET_HOST_UNIX_X11 0
# define TARGET_HOST_WIN32 1
+# define TARGET_HOST_WINCE 0
#else
# define TARGET_HOST_UNIX_X11 1
# define TARGET_HOST_WIN32 0
+# define TARGET_HOST_WINCE 0
#endif
#define FREEGLUT_MAX_MENUS 3
-#define FREEGLUT_DEBUG 1
-#if FREEGLUT_DEBUG
- #undef G_DISABLE_ASSERT
- #undef G_DISABLE_CHECKS
-#else
- #define G_DISABLE_ASSERT
- #define G_DISABLE_CHECKS
-#endif
-
-/*
- * Somehow all Win32 include headers depend on this one:
- */
+/* Somehow all Win32 include headers depend on this one: */
#if TARGET_HOST_WIN32
#include <windows.h>
#include <windowsx.h>
#include <mmsystem.h>
+#include <TCHAR.H>
#endif
#if defined(_MSC_VER)
#define strdup _strdup
#endif
-/*
- * Those files should be available on every platform.
- */
+/* Those files should be available on every platform. */
#include <GL/gl.h>
#include <GL/glu.h>
#include <stdio.h>
#include <sys/time.h>
#endif
-/*
- * The system-dependant include files should go here:
- */
+/* The system-dependant include files should go here: */
#if TARGET_HOST_UNIX_X11
#include <GL/glx.h>
#include <X11/Xlib.h>
#endif
#endif
-/*
- * Microsoft VisualC++ 5.0's <math.h> does not define the PI
- */
+/* Microsoft VisualC++ 5.0's <math.h> does not define the PI */
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
/* -- GLOBAL TYPE DEFINITIONS ---------------------------------------------- */
-/*
- * Freeglut callbacks type definitions
- */
+/* Freeglut callbacks type definitions */
typedef void (* FGCBDisplay )( void );
typedef void (* FGCBReshape )( int, int );
typedef void (* FGCBVisibility )( int );
typedef void (* FGCBTabletButton )( int, int, int, int );
typedef void (* FGCBDestroy )( void );
-/*
- * The global callbacks type definitions
- */
+/* The global callbacks type definitions */
typedef void (* FGCBIdle )( void );
typedef void (* FGCBTimer )( int );
typedef void (* FGCBMenuState )( int );
typedef void (* FGCBMenuStatus )( int, int, int );
-/*
- * The callback used when creating/using menus
- */
+/* The callback used when creating/using menus */
typedef void (* FGCBMenu )( int );
-/*
- * A list structure
- */
+/* A list structure */
typedef struct tagSFG_List SFG_List;
struct tagSFG_List
{
void *Last;
};
-/*
- * A list node structure
- */
+/* A list node structure */
typedef struct tagSFG_Node SFG_Node;
struct tagSFG_Node
{
void *Prev;
};
-/*
- * A helper structure holding two ints and a boolean
- */
+/* A helper structure holding two ints and a boolean */
typedef struct tagSFG_XYUse SFG_XYUse;
struct tagSFG_XYUse
{
GLboolean Use; /* ...and a single boolean. */
};
-/*
- * A helper structure holding a timeval and a boolean
- */
+/* A helper structure holding a timeval and a boolean */
typedef struct tagSFG_Time SFG_Time;
struct tagSFG_Time
{
-#ifdef WIN32
+#if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
DWORD Value;
#else
struct timeval Value;
GLUT_EXEC_STATE_STOP
} fgExecutionState ;
-/*
- * This structure holds different freeglut settings
- */
+/* This structure holds different freeglut settings */
typedef struct tagSFG_State SFG_State;
struct tagSFG_State
{
GLboolean Initialised; /* freeglut has been initialised */
- GLboolean ForceDirectContext; /* Force direct rendering? */
- GLboolean TryDirectContext; /* What about giving a try to? */
+ int DirectContext; /* Direct rendering state */
GLboolean ForceIconic; /* New top windows are iconified */
GLboolean UseCurrentContext; /* New windows share with current */
fgExecutionState ExecState; /* Used for GLUT termination */
char *ProgramName; /* Name of the invoking program */
+ GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
};
-/*
- * The structure used by display initialization in freeglut_init.c
- */
+/* The structure used by display initialization in freeglut_init.c */
typedef struct tagSFG_Display SFG_Display;
struct tagSFG_Display
{
#endif
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
HINSTANCE Instance; /* The application's instance */
DEVMODE DisplayMode; /* Desktop's display settings */
};
-/*
- * The user can create any number of timer hooks
- */
+/* The user can create any number of timer hooks */
typedef struct tagSFG_Timer SFG_Timer;
struct tagSFG_Timer
{
typedef Window SFG_WindowHandleType ;
typedef GLXContext SFG_WindowContextType ;
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
typedef HWND SFG_WindowHandleType ;
typedef HGLRC SFG_WindowContextType ;
XVisualInfo* VisualInfo; /* The window's visual information */
Pixmap Pixmap; /* Used for offscreen rendering */
/* GLXPixmap GLXPixMap; */ /* Used for offscreen rendering */
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
HDC Device; /* The window's device context */
#endif
int DoubleBuffered; /* Treat the window as double-buffered */
};
-/*
- * Window's state description. This structure should be kept portable.
- */
+/* Window's state description. This structure should be kept portable. */
typedef struct tagSFG_WindowState SFG_WindowState;
struct tagSFG_WindowState
{
GLboolean IsGameMode; /* Is this the game mode window? */
GLboolean NeedToResize; /* Do we need to resize the window? */
- GLboolean IsOffscreen; /* Tags a `window' as on/offscreen. */
};
};
-/*
- * This structure holds the OpenGL rendering context for all the menu windows
- */
+/* This structure holds the OpenGL rendering context for all the menu windows */
typedef struct tagSFG_MenuContext SFG_MenuContext;
struct tagSFG_MenuContext
{
SFG_WindowContextType Context; /* The menu window's WGL context */
};
-/*
- * This structure describes a menu
- */
+/* This structure describes a menu */
typedef struct tagSFG_Window SFG_Window;
typedef struct tagSFG_MenuEntry SFG_MenuEntry;
typedef struct tagSFG_Menu SFG_Menu;
SFG_Window *ParentWindow; /* Window in which the menu is defined */
};
-/*
- * This is a menu entry
- */
+/* This is a menu entry */
struct tagSFG_MenuEntry
{
SFG_Node Node;
};
-/*
- * A linked list structure of windows
- */
+/* A linked list structure of windows */
typedef struct tagSFG_WindowList SFG_WindowList ;
struct tagSFG_WindowList
{
SFG_Window *window ;
};
-/*
- * This holds information about all the windows, menus etc.
- */
+/* This holds information about all the windows, menus etc. */
typedef struct tagSFG_Structure SFG_Structure;
struct tagSFG_Structure
{
};
typedef void (* FGCBenumerator )( SFG_Window *, SFG_Enumerator * );
-/*
- * The bitmap font structure
- */
+/* The bitmap font structure */
typedef struct tagSFG_Font SFG_Font;
struct tagSFG_Font
{
float xorig, yorig; /* Relative origin of the character */
};
-/*
- * The stroke font structures
- */
+/* The stroke font structures */
typedef struct tagSFG_StrokeVertex SFG_StrokeVertex;
struct tagSFG_StrokeVertex
/* -- GLOBAL VARIABLES EXPORTS --------------------------------------------- */
-/*
- * Freeglut display related stuff (initialized once per session)
- */
+/* Freeglut display related stuff (initialized once per session) */
extern SFG_Display fgDisplay;
-/*
- * Freeglut internal structure
- */
+/* Freeglut internal structure */
extern SFG_Structure fgStructure;
-/*
- * The current freeglut settings
- */
+/* The current freeglut settings */
extern SFG_State fgState;
void fgCreateStructure( void );
void fgDestroyStructure( void );
-/*
- * A helper function to check if a display mode is possible to use
- */
+/* A helper function to check if a display mode is possible to use */
#if TARGET_HOST_UNIX_X11
XVisualInfo* fgChooseVisual( void );
#endif
-/*
- * The window procedure for Win32 events handling
- */
-#if TARGET_HOST_WIN32
+/* The window procedure for Win32 events handling */
+#if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg,
WPARAM wParam, LPARAM lParam );
GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
void fgDestroyWindow( SFG_Window* window );
void fgClearCallBacks( SFG_Window *window );
-/*
- * Menu creation and destruction. Defined in freeglut_structure.c
- */
+/* Menu creation and destruction. Defined in freeglut_structure.c */
SFG_Menu* fgCreateMenu( FGCBMenu menuCallback );
void fgDestroyMenu( SFG_Menu* menu );
-/*
- * Joystick device management functions, defined in freeglut_joystick.c
- */
+/* Joystick device management functions, defined in freeglut_joystick.c */
void fgJoystickInit( int ident );
void fgJoystickClose( void );
void fgJoystickPollWindow( SFG_Window* window );
*/
void fgDisplayCursor( void );
-/*
- * Elapsed time as per glutGet(GLUT_ELAPSED_TIME).
- */
+/* Elapsed time as per glutGet(GLUT_ELAPSED_TIME). */
long fgElapsedTime( void );
-/*
- * List functions
- */
+/* List functions */
void fgListInit(SFG_List *list);
void fgListAppend(SFG_List *list, SFG_Node *node);
void fgListRemove(SFG_List *list, SFG_Node *node);
int fgListLength(SFG_List *list);
void fgListInsert(SFG_List *list, SFG_Node *next, SFG_Node *node);
-/*
- * Error Messages functions
- */
+/* Error Message functions */
void fgError( const char *fmt, ... );
void fgWarning( const char *fmt, ... );