#if TARGET_HOST_MS_WINDOWS
LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg,
WPARAM wParam, LPARAM lParam );
+void fgNewWGLCreateContext( SFG_Window* window );
GLboolean fgSetupPixelFormat( SFG_Window* window, GLboolean checkOnly,
unsigned char layer_type );
#endif