#ifndef FREEGLUT_INTERNAL_H
#define FREEGLUT_INTERNAL_H
-#ifdef HAVE_CONFIG_H
+#if HAVE_CONFIG_H
# include "config.h"
#endif
#include <string.h>
#include <math.h>
#include <stdlib.h>
-#include <stdarg.h>
-#if TARGET_HOST_UNIX_X11
-#include <unistd.h>
-#include <sys/time.h>
+#if HAVE_SYS_TYPES_H
+# include <sys/types.h>
+#endif
+#if HAVE_UNISTD_H
+# include <unistd.h>
+#endif
+#if TIME_WITH_SYS_TIME
+# include <sys/time.h>
+# include <time.h>
+#else
+# if HAVE_SYS_TIME_H
+# include <sys/time.h>
+# else
+# include <time.h>
+# endif
#endif
/* The system-dependant include files should go here: */
{ \
if( FETCH_WCB( window, cbname ) != func ) \
(((window).CallBacks[CB_ ## cbname]) = (void *) func); \
-} while( 0 ) \
+} while( 0 )
/*
* FETCH_WCB() is used as: