char *ProgramName; /* Name of the invoking program */
GLboolean JoysticksInitialised; /* Only initialize if application calls for them */
GLboolean InputDevsInitialised; /* Only initialize if application calls for them */
+
+ int AuxiliaryBufferNumber; /* Number of auxiliary buffers */
+ int SampleNumber; /* Number of samples per pixel */
};
/* The structure used by display initialization in freeglut_init.c */
SFG_WindowContextType Context; /* The window's OpenGL/WGL context */
#if TARGET_HOST_POSIX_X11
- XVisualInfo* VisualInfo; /* The window's visual information */
+ GLXFBConfig* FBConfig; /* The window's FBConfig */
#elif TARGET_HOST_MS_WINDOWS
HDC Device; /* The window's device context */
#endif
typedef struct tagSFG_MenuContext SFG_MenuContext;
struct tagSFG_MenuContext
{
-#if TARGET_HOST_POSIX_X11
- XVisualInfo* MVisualInfo; /* The window's visual information */
-#endif
-
SFG_WindowContextType MContext; /* The menu window's WGL context */
};
/* A helper function to check if a display mode is possible to use */
#if TARGET_HOST_POSIX_X11
-XVisualInfo* fgChooseVisual( void );
+GLXFBConfig* fgChooseFBConfig( void );
#endif
/* The window procedure for Win32 events handling */