FGCBidle IdleCallback; /* The global idle callback */
GLboolean BuildingAMenu; /* True if we are presently making a menu */
+ int ActiveMenus; /* Number of currently active menus */
FGCBmenuState MenuStateCallback; /* Menu callbacks are global */
FGCBmenuStatus MenuStatusCallback;
int DisplayModeValid; /* Flag that indicates runtime status*/
XF86VidModeModeLine DisplayMode; /* Current screen's display settings */
int DisplayModeClock; /* The display mode's refresh rate */
+ int DisplayViewPortX; /* saved X location of the viewport */
+ int DisplayViewPortY; /* saved Y location of the viewport */
+ int DisplayPointerX; /* saved X location of the pointer */
+ int DisplayPointerY; /* saved Y location of the pointer */
+
#endif
#elif TARGET_HOST_WIN32