#endif
/* These files should be available on every platform. */
-#include <GL/gl.h>
-#include <GL/glu.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
int fgHintPresent(Window window, Atom property, Atom hint);
#endif
+SFG_Proc fghGetProcAddress( const char *procName );
+
#endif /* FREEGLUT_INTERNAL_H */
/*** END OF FILE ***/