freeglut_assert_ready is going to have to go at some point.
[freeglut] / src / freeglut_internal.h
index 659742b..ea75e84 100644 (file)
@@ -709,7 +709,7 @@ SFG_Window* fgCreateWindow( SFG_Window* parent, const char* title,
 void        fgSetWindow ( SFG_Window *window );
 void        fgOpenWindow( SFG_Window* window, const char* title,
                           int x, int y, int w, int h, GLboolean gameMode,
-                          int isSubWindow );
+                          GLboolean isSubWindow );
 void        fgCloseWindow( SFG_Window* window );
 void        fgAddToWindowDestroyList ( SFG_Window* window,
                                        GLboolean needToClose );