* Many thanks for Steve Baker for permission to pull from that library.
*/
-#if defined( __FreeBSD__ ) || defined( __NetBSD__ )
-# include <sys/param.h>
-#endif
-
#include <GL/freeglut.h>
#include "freeglut_internal.h"
+#if HAVE_SYS_PARAM_H
+# include <sys/param.h>
+#endif
/*
* Initial defines from "js.h" starting around line 33 with the existing "freeglut_joystick.c"
* interspersed
*/
-#define _JS_MAX_BUTTONS 32
+/* XXX It might be better to poll the operating system for the numbers of buttons and
+ * XXX axes and then dynamically allocate the arrays.
+ */
+#define _JS_MAX_BUTTONS 32
#if TARGET_HOST_MACINTOSH
# define _JS_MAX_AXES 9
# define _JS_MAX_AXES 8
# include <windows.h>
# include <mmsystem.h>
-# include <string.h>
# include <regstr.h>
#endif
#if TARGET_HOST_UNIX_X11
# define _JS_MAX_AXES 16
+# if HAVE_SYS_IOCTL_H
+# include <sys/ioctl.h>
+# endif
+# if HAVE_FCNTL_H
+# include <fcntl.h>
+# endif
+# include <errno.h>
# if defined(__FreeBSD__) || defined(__NetBSD__)
/* XXX The below hack is done until freeglut's autoconf is updated. */
# define HAVE_USB_JS 1
-# include <sys/ioctl.h>
# if defined(__FreeBSD__) && __FreeBSD_version >= 500000
# include <sys/joystick.h>
# else
# define JS_RETURN (sizeof(struct JS_DATA_TYPE))
# endif
-# include <fcntl.h>
-# include <errno.h>
-
# if defined(__linux__)
-# include <sys/ioctl.h>
# include <linux/joystick.h>
/* check the joystick driver version */