static void fghJoystickOpen( SFG_Joystick* joy )
{
- int i;
+ int i = 0;
#if TARGET_HOST_MACINTOSH
OSStatus err;
#endif
# ifdef JS_NEW
unsigned char u;
# else
-# if defined( __linux__ )
- int counter;
+# if defined( __linux__ ) || TARGET_HOST_SOLARIS
+ int counter = 0;
# endif
# endif
#endif
# endif
#endif
-#if defined( __linux__ )
+#if defined( __linux__ ) || TARGET_HOST_SOLARIS
/* Default for older Linux systems. */
joy->num_axes = 2;
joy->num_buttons = 32;
fgInitialiseJoysticks ();
- if ( !fgJoystick )
- return 0;
-
if ( !fgState.JoysticksInitialised )
return 0;