/* Inspired by
http://msdn.microsoft.com/archive/en-us/dnargame/html/msdn_sidewind3d.asp
*/
-# if defined(_MSC_VER)
-# pragma comment (lib, "advapi32.lib") /* library pragmas are bad */
+# if FREEGLUT_LIB_PRAGMAS
+# pragma comment (lib, "advapi32.lib")
# endif
static int fghJoystickGetOEMProductName ( SFG_Joystick* joy, char *buf, int buf_sz )
fgInitialiseJoysticks ();
- if ( !fgJoystick )
- return 0;
-
if ( !fgState.JoysticksInitialised )
return 0;