*/
void fgInitialiseJoysticks ( void )
{
- /* Initialization courtesy of OpenGLUT -- do we want it? */
- if( !fgState.JoysticksInitialised )
- {
- int ident ;
- for ( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ )
- fghJoystickInit( ident );
+ if( !fgState.JoysticksInitialised )
+ {
+ int ident ;
+ for ( ident = 0; ident < MAX_NUM_JOYSTICKS; ident++ )
+ fghJoystickInit( ident );
- fgState.JoysticksInitialised = GL_TRUE;
- }
+ fgState.JoysticksInitialised = GL_TRUE;
+ }
}
/*
*/
int fgJoystickDetect( void )
{
- int ident;
+ int ident;
- fgInitialiseJoysticks ();
+ fgInitialiseJoysticks ();
- if ( !fgJoystick )
- return 0;
+ if ( !fgJoystick )
+ return 0;
- if ( !fgState.JoysticksInitialised )
- return 0;
+ if ( !fgState.JoysticksInitialised )
+ return 0;
- for( ident=0; ident<MAX_NUM_JOYSTICKS; ident++ )
- if( fgJoystick[ident] && !fgJoystick[ident]->error )
- return 1;
+ for( ident=0; ident<MAX_NUM_JOYSTICKS; ident++ )
+ if( fgJoystick[ident] && !fgJoystick[ident]->error )
+ return 1;
- return 0;
+ return 0;
}
/*