#include <GL/freeglut.h>
#include "freeglut_internal.h"
-#include <errno.h>
+#ifdef HAVE_ERRNO_H
+# include <errno.h>
+#endif
#include <stdarg.h>
-#if HAVE_VPRINTF
+#ifdef HAVE_VFPRINTF
# define VFPRINTF(s,f,a) vfprintf((s),(f),(a))
-#elif HAVE_DOPRNT
+#elif defined(HAVE__DOPRNT)
# define VFPRINTF(s,f,a) _doprnt((f),(a),(s))
#else
# define VFPRINTF(s,f,a)
* Try to get the maximum value allowed for ints, falling back to the minimum
* guaranteed by ISO C99 if there is no suitable header.
*/
-#if HAVE_LIMITS_H
+#ifdef HAVE_LIMITS_H
# include <limits.h>
#endif
#ifndef INT_MAX
if ( window->Parent == NULL )
{
- if ( ! window->IsMenu && !window->State.IsGameMode )
+ if ( ! window->IsMenu && (window != fgStructure.GameModeWindow) )
{
w += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
h += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
}
}
-/*
- * Elapsed Time
- */
-long fgElapsedTime( void )
-{
- if ( fgState.Time.Set )
- {
-#if TARGET_HOST_POSIX_X11
- struct timeval now;
- long elapsed;
-
- gettimeofday( &now, NULL );
-
- elapsed = (now.tv_usec - fgState.Time.Value.tv_usec) / 1000;
- elapsed += (now.tv_sec - fgState.Time.Value.tv_sec) * 1000;
-
- return elapsed;
+
+/* Platform-dependent time in milliseconds, as an unsigned 32-bit integer.
+ * This value wraps every 49.7 days, but integer overflows cancel
+ * when subtracting an initial start time, unless the total time exceeds
+ * 32-bit, where the GLUT API return value is also overflowed.
+ */
+unsigned long fgSystemTime(void) {
+#if TARGET_HOST_SOLARIS || HAVE_GETTIMEOFDAY
+ struct timeval now;
+ gettimeofday( &now, NULL );
+ return now.tv_usec/1000 + now.tv_sec*1000;
#elif TARGET_HOST_MS_WINDOWS
# if defined(_WIN32_WCE)
- return GetTickCount() - fgState.Time.Value;
+ return GetTickCount();
# else
- return timeGetTime() - fgState.Time.Value;
+ return timeGetTime();
# endif
#endif
- }
- else
- {
-#if TARGET_HOST_POSIX_X11
- gettimeofday( &fgState.Time.Value, NULL );
-#elif TARGET_HOST_MS_WINDOWS
-# if defined(_WIN32_WCE)
- fgState.Time.Value = GetTickCount();
-# else
- fgState.Time.Value = timeGetTime ();
-# endif
-#endif
- fgState.Time.Set = GL_TRUE ;
-
- return 0 ;
- }
+}
+
+/*
+ * Elapsed Time
+ */
+long fgElapsedTime( void )
+{
+ return (long) (fgSystemTime() - fgState.Time);
}
/*
wait.tv_usec = (msec % 1000) * 1000;
err = select( socket+1, &fdset, NULL, NULL, &wait );
+#ifdef HAVE_ERRNO_H
if( ( -1 == err ) && ( errno != EINTR ) )
fgWarning ( "freeglut select() error: %d", errno );
+#endif
}
#elif TARGET_HOST_MS_WINDOWS
MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLINPUT );
switch( event.type )
{
case ClientMessage:
+ if(fgIsSpaceballXEvent(&event)) {
+ fgSpaceballHandleXEvent(&event);
+ break;
+ }
/* Destroy the window when the WM_DELETE_WINDOW message arrives */
if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow )
{
* XXX track ButtonPress/ButtonRelease events in our own
* XXX bit-mask?
*/
- fgState.Modifiers = fghGetXModifiers( event.xmotion.state );
+ fgState.Modifiers = fghGetXModifiers( event.xmotion.state );
if ( event.xmotion.state & ( Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask ) ) {
INVOKE_WCB( *window, Motion, ( event.xmotion.x,
event.xmotion.y ) );
} else {
INVOKE_WCB( *window, Passive, ( event.xmotion.x,
event.xmotion.y ) );
- }
- fgState.Modifiers = INVALID_MODIFIERS;
+ }
+ fgState.Modifiers = INVALID_MODIFIERS;
}
break;
/* Cease processing this event if it is auto repeated */
if (window->State.KeyRepeating)
+ {
+ if (event.type == KeyPress) window->State.KeyRepeating = GL_FALSE;
break;
+ }
if( event.type == KeyPress )
{
case XK_F11: special = GLUT_KEY_F11; break;
case XK_F12: special = GLUT_KEY_F12; break;
+ case XK_KP_Left:
case XK_Left: special = GLUT_KEY_LEFT; break;
+ case XK_KP_Right:
case XK_Right: special = GLUT_KEY_RIGHT; break;
+ case XK_KP_Up:
case XK_Up: special = GLUT_KEY_UP; break;
+ case XK_KP_Down:
case XK_Down: special = GLUT_KEY_DOWN; break;
case XK_KP_Prior:
case XK_End: special = GLUT_KEY_END; break;
case XK_KP_Insert:
case XK_Insert: special = GLUT_KEY_INSERT; break;
+
+ case XK_Num_Lock : special = GLUT_KEY_NUM_LOCK; break;
+ case XK_KP_Begin : special = GLUT_KEY_BEGIN; break;
+ case XK_KP_Delete: special = GLUT_KEY_DELETE; break;
}
/*
case ReparentNotify:
break; /* XXX Should disable this event */
+ /* Not handled */
+ case GravityNotify:
+ break;
+
default:
fgWarning ("Unknown X event type: %d\n", event.type);
break;
{
SFG_Window* window;
PAINTSTRUCT ps;
- LONG lRet = 1;
+ LRESULT lRet = 1;
FREEGLUT_INTERNAL_ERROR_EXIT_IF_NOT_INITIALISED ( "Event Handler" ) ;
window->Window.Context =
wglCreateContext( window->Window.Device );
}
+
+#if !defined(_WIN32_WCE)
+ fgNewWGLCreateContext( window );
+#endif
}
window->State.NeedToResize = GL_TRUE;
- window->State.Width = fgState.Size.X;
- window->State.Height = fgState.Size.Y;
+ if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
+ {
+ SFG_Window *current_window = fgStructure.CurrentWindow;
+
+ fgSetWindow( window );
+ window->State.Width = glutGet( GLUT_WINDOW_WIDTH );
+ window->State.Height = glutGet( GLUT_WINDOW_HEIGHT );
+ fgSetWindow( current_window );
+ }
ReleaseDC( window->Window.Handle, window->Window.Device );
}
break;
-#if 0
+
case WM_SETFOCUS:
/* printf("WM_SETFOCUS: %p\n", window ); */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
+ INVOKE_WCB( *window, Entry, ( GLUT_ENTERED ) );
break;
+ case WM_KILLFOCUS:
+/* printf("WM_KILLFOCUS: %p\n", window ); */
+ lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
+ INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
+
+ if( window->IsMenu &&
+ window->ActiveMenu && window->ActiveMenu->IsActive )
+ fgUpdateMenuHighlight( window->ActiveMenu );
+
+ break;
+
+#if 0
case WM_ACTIVATE:
if (LOWORD(wParam) != WA_INACTIVE)
{
*/
return 0;
- /* XXX For a future patch: we need a mouse entry event. Unfortunately Windows
- * XXX doesn't give us one, so we will probably need a "MouseInWindow" flag in
- * XXX the SFG_Window structure. Set it to true to begin with and then have the
- * XXX WM_MOUSELEAVE code set it to false. Then when we get a WM_MOUSEMOVE event,
- * XXX if the flag is false we invoke the Entry callback and set the flag to true.
- */
- case 0x02a2: /* This is the message we get when the mouse is leaving the window */
- if( window->IsMenu &&
- window->ActiveMenu && window->ActiveMenu->IsActive )
- fgUpdateMenuHighlight( window->ActiveMenu );
-
- INVOKE_WCB( *window, Entry, ( GLUT_LEFT ) );
- break ;
-
case WM_MOUSEMOVE:
{
#if defined(_WIN32_WCE)
GetKeyboardState( state );
- if( ToAscii( wParam, 0, state, code, 0 ) == 1 )
+ if( ToAscii( (UINT)wParam, 0, state, code, 0 ) == 1 )
wParam=code[ 0 ];
INVOKE_WCB( *window, KeyboardUp,
case SC_HOTKEY :
break ;
+#if(WINVER >= 0x0400)
+ case SC_DEFAULT :
+ break ;
+
+ case SC_MONITORPOWER :
+ break ;
+
+ case SC_CONTEXTHELP :
+ break ;
+#endif /* WINVER >= 0x0400 */
+
default:
#if _DEBUG
fgWarning( "Unknown wParam type 0x%x", wParam );