Added support for sRGB framebuffers via the GLX_ARB_framebuffer_sRGB /
[freeglut] / src / freeglut_main.c
index dd83de8..3a6de78 100644 (file)
@@ -1621,6 +1621,10 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
                     window->Window.Context =
                         wglCreateContext( window->Window.Device );
             }
+
+#if !defined(_WIN32_WCE)
+            fgNewWGLCreateContext( window );
+#endif
         }
 
         window->State.NeedToResize = GL_TRUE;