joystick updates from John Fay
[freeglut] / src / freeglut_main.c
index 25c8e38..5ad233c 100644 (file)
 #include <sys/stat.h>
 #elif TARGET_HOST_WIN32
 #elif TARGET_HOST_WINCE
-  // including gx.h does only work in c++ (thanks MS...),
-  // so we define this on our own...
-struct GXKeyList {
-    short vkUp;             // key for up
-    POINT ptUp;             // x,y position of key/button.  Not on screen but in screen coordinates.
-    short vkDown;
-    POINT ptDown;
-    short vkLeft;
-    POINT ptLeft;
-    short vkRight;
-    POINT ptRight;
-    short vkA;
-    POINT ptA;
-    short vkB;
-    POINT ptB;
-    short vkC;
-    POINT ptC;
-    short vkStart;
-    POINT ptStart;
-};
-/*__declspec(dllimport) struct GXKeyList GXGetDefaultKeys(int iOptions);
-__declspec(dllimport) int GXOpenInput();
-#include "my_gx.h"*/
-
-extern void wince_GetDefaultKeys(void* nData, int iOptions);
-extern void wince_OpenInput();
-
-/*void wince_GetDefaultKeys(void* nData, int iOptions)
-{
-    *(struct GXKeyList*)nData = GXGetDefaultKeys(iOptions);
-}
-void wince_OpenInput()
-{
-    GXOpenInput();
-}*/
+
+typedef struct GXDisplayProperties GXDisplayProperties;
+typedef struct GXKeyList GXKeyList;
+#include <gx.h>
+
+typedef struct GXKeyList (*GXGETDEFAULTKEYS)(int);
+typedef int (*GXOPENINPUT)();
+
+GXGETDEFAULTKEYS GXGetDefaultKeys_ = NULL;
+GXOPENINPUT GXOpenInput_ = NULL;
+
+struct GXKeyList gxKeyList;
 
 #endif
 
@@ -126,7 +103,8 @@ static void fghReshapeWindowByHandle ( SFG_WindowHandleType handle,
 
 #if !TARGET_HOST_WINCE
     {
-        RECT rect;
+        RECT winRect;
+        int x, y, w, h;
 
         /*
          * For windowed mode, get the current position of the
@@ -134,24 +112,29 @@ static void fghReshapeWindowByHandle ( SFG_WindowHandleType handle,
          * decorations into account.
          */
 
-        GetWindowRect( window->Window.Handle, &rect );
-        rect.right  = rect.left + width;
-        rect.bottom = rect.top  + height;
+        /* "GetWindowRect" returns the pixel coordinates of the outside of the window */
+        GetWindowRect( window->Window.Handle, &winRect );
+        x = winRect.left;
+        y = winRect.top;
+        w = width;
+        h = height;
 
         if ( window->Parent == NULL )
         {
             if ( ! window->IsMenu && !window->State.IsGameMode )
             {
-                rect.right  += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
-                rect.bottom += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
-                               GetSystemMetrics( SM_CYCAPTION );
+                w += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
+                h += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
+                     GetSystemMetrics( SM_CYCAPTION );
             }
         }
         else
         {
-            GetWindowRect( window->Parent->Window.Handle, &rect );
-            AdjustWindowRect ( &rect, WS_OVERLAPPEDWINDOW | WS_CLIPSIBLINGS |
-                                      WS_CLIPCHILDREN, FALSE );
+            RECT parentRect;
+            GetWindowRect( window->Parent->Window.Handle, &parentRect );
+            x -= parentRect.left + GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
+            y -= parentRect.top  + GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
+                                   GetSystemMetrics( SM_CYCAPTION );
         }
 
         /*
@@ -163,10 +146,7 @@ static void fghReshapeWindowByHandle ( SFG_WindowHandleType handle,
 
         SetWindowPos( window->Window.Handle,
                       HWND_TOP,
-                      rect.left,
-                      rect.top,
-                      rect.right  - rect.left,
-                      rect.bottom - rect.top,
+                      x, y, w, h,
                       SWP_NOACTIVATE | SWP_NOOWNERZORDER | SWP_NOSENDCHANGING |
                       SWP_NOZORDER
         );
@@ -503,7 +483,7 @@ static void fgSleepForEvents( void )
      * it is possible to have our socket drained but still have
      * unprocessed events.  (Or, this may just be normal with
      * X, anyway?)  We do non-trivial processing of X events
-     * after tham in event-reading loop, in any case, so we
+     * after the event-reading loop, in any case, so we
      * need to allow that we may have an empty socket but non-
      * empty event queue.
      */
@@ -560,9 +540,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
     SFG_Window* window;
     XEvent event;
 
-    /*
-     * This code was repeated constantly, so here it goes into a definition:
-     */
+    /* This code was repeated constantly, so here it goes into a definition: */
 #define GETWINDOW(a)                             \
     window = fgWindowByHandle( event.a.window ); \
     if( window == NULL )                         \
@@ -581,9 +559,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
         switch( event.type )
         {
         case ClientMessage:
-            /*
-             * Destroy the window when the WM_DELETE_WINDOW message arrives
-             */
+            /* Destroy the window when the WM_DELETE_WINDOW message arrives */
             if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow )
             {
                 GETWINDOW( xclient );
@@ -595,8 +571,9 @@ void FGAPIENTRY glutMainLoopEvent( void )
                     fgDeinitialize( );
                     exit( 0 );
                 }
+                else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
+                    fgState.ExecState = GLUT_EXEC_STATE_STOP;
 
-                fgState.ExecState = GLUT_EXEC_STATE_STOP;
                 return;
             }
             break;
@@ -873,17 +850,13 @@ void FGAPIENTRY glutMainLoopEvent( void )
                 break;
             }
 
-            /*
-             * No active menu, let's check whether we need to activate one.
-             */
+            /* No active menu, let's check whether we need to activate one. */
             if( ( 0 <= button ) &&
                 ( FREEGLUT_MAX_MENUS > button ) &&
                 ( window->Menu[ button ] ) &&
                 pressed )
             {
-                /*
-                 * XXX Posting a requisite Redisplay seems bogus.
-                 */
+                /* XXX Posting a requisite Redisplay seems bogus. */
                 window->State.Redisplay = GL_TRUE;
                 fgSetWindow( window );
                 fgActivateMenu( window, button );
@@ -938,9 +911,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
                     );
             }
 
-            /*
-             * Trash the modifiers state
-             */
+            /* Trash the modifiers state */
             fgState.Modifiers = 0xffffffff;
         }
         break;
@@ -1109,7 +1080,9 @@ void FGAPIENTRY glutMainLoopEvent( void )
                 fgDeinitialize( );
                 exit( 0 );
             }
-            fgState.ExecState = GLUT_EXEC_STATE_STOP;
+            else if( fgState.ActionOnWindowClose == GLUT_ACTION_GLUTMAINLOOP_RETURNS )
+                fgState.ExecState = GLUT_EXEC_STATE_STOP;
+
             return;
         }
 
@@ -1245,9 +1218,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
     switch( uMsg )
     {
     case WM_CREATE:
-        /*
-         * The window structure is passed as the creation structure paramter...
-         */
+        /* The window structure is passed as the creation structure paramter... */
         window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
         assert( window != NULL );
 
@@ -1302,8 +1273,21 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         ReleaseDC( window->Window.Handle, window->Window.Device );
 
 #if TARGET_HOST_WINCE
-        // Take over button handling
-        wince_OpenInput();
+        /* Take over button handling */
+        {
+            HINSTANCE dxDllLib=LoadLibrary(_T("gx.dll"));
+            if (dxDllLib)
+            {
+                GXGetDefaultKeys_=(GXGETDEFAULTKEYS)GetProcAddress(dxDllLib, _T("?GXGetDefaultKeys@@YA?AUGXKeyList@@H@Z"));
+                GXOpenInput_=(GXOPENINPUT)GetProcAddress(dxDllLib, _T("?GXOpenInput@@YAHXZ"));
+            }
+
+            if(GXOpenInput_)
+                (*GXOpenInput_)();
+            if(GXGetDefaultKeys_)
+                gxKeyList = (*GXGetDefaultKeys_)(GX_LANDSCAPEKEYS);
+        }
+
 #endif /* TARGET_HOST_WINCE */
         break;
 
@@ -1328,7 +1312,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         break;
 #if 0
     case WM_SETFOCUS:
-        printf("WM_SETFOCUS: %p\n", window );
+/*        printf("WM_SETFOCUS: %p\n", window ); */
         lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
         break;
 
@@ -1336,8 +1320,8 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         if (LOWORD(wParam) != WA_INACTIVE)
         {
             /* glutSetCursor( fgStructure.Window->State.Cursor ); */
-            printf("WM_ACTIVATE: glutSetCursor( %p, %d)\n", window,
-                   window->State.Cursor );
+/*            printf("WM_ACTIVATE: glutSetCursor( %p, %d)\n", window,
+                   window->State.Cursor ); */
             glutSetCursor( window->State.Cursor );
         }
 
@@ -1665,9 +1649,6 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
     case WM_SYSKEYDOWN:
     case WM_KEYDOWN:
     {
-#if TARGET_HOST_WINCE
-        struct GXKeyList gxKeyList;
-#endif /* TARGET_HOST_WINCE */
         int keypress = -1;
         POINT mouse_pos ;
 
@@ -1725,10 +1706,8 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         }
 
 #if TARGET_HOST_WINCE
-        if(!(lParam & 0x40000000)) // Prevent auto-repeat
+        if(!(lParam & 0x40000000)) /* Prevent auto-repeat */
         {
-            wince_GetDefaultKeys(&gxKeyList, 0x03);
-
             if(wParam==(unsigned)gxKeyList.vkRight)
                 keypress = GLUT_KEY_RIGHT;
             else if(wParam==(unsigned)gxKeyList.vkLeft)
@@ -1909,11 +1888,15 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         {
           /*
            * We have received a system command message.  Try to act on it.
-           * The commands are passed in through the "lParam" parameter:
-           * Clicking on a corner to resize the window gives a "F004" message
-           * but this is not defined in my header file.
+           * The commands are passed in through the "wParam" parameter:
+           * The least significant digit seems to be which edge of the window
+           * is being used for a resize event:
+           *     4  3  5
+           *     1     2
+           *     7  6  8
+           * Congratulations and thanks to Richard Rauch for figuring this out..
            */
-            switch ( lParam )
+            switch ( wParam & 0xfff0 )
             {
             case SC_SIZE       :
                 break ;
@@ -1967,6 +1950,12 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
 
             case SC_HOTKEY     :
                 break ;
+
+            default:
+#if _DEBUG
+                fgWarning( "Unknown wParam type 0x%x\n", wParam );
+#endif
+                break;
             }
         }
 #endif /* !TARGET_HOST_WINCE */