#include <GL/freeglut.h>
#include "freeglut_internal.h"
-#if HAVE_ERRNO
+#ifdef HAVE_ERRNO_H
# include <errno.h>
#endif
#include <stdarg.h>
-#if HAVE_VPRINTF
+#ifdef HAVE_VFPRINTF
# define VFPRINTF(s,f,a) vfprintf((s),(f),(a))
-#elif HAVE_DOPRNT
+#elif defined(HAVE__DOPRNT)
# define VFPRINTF(s,f,a) _doprnt((f),(a),(s))
#else
# define VFPRINTF(s,f,a)
* Try to get the maximum value allowed for ints, falling back to the minimum
* guaranteed by ISO C99 if there is no suitable header.
*/
-#if HAVE_LIMITS_H
+#ifdef HAVE_LIMITS_H
# include <limits.h>
#endif
#ifndef INT_MAX
# define MIN(a,b) (((a)<(b)) ? (a) : (b))
#endif
+#ifdef WM_TOUCH
+ typedef BOOL (WINAPI *pGetTouchInputInfo)(HTOUCHINPUT,UINT,PTOUCHINPUT,int);
+ typedef BOOL (WINAPI *pCloseTouchInputHandle)(HTOUCHINPUT);
+ static pGetTouchInputInfo fghGetTouchInputInfo = (pGetTouchInputInfo)0xDEADBEEF;
+ static pCloseTouchInputHandle fghCloseTouchInputHandle = (pCloseTouchInputHandle)0xDEADBEEF;
+#endif
/*
* TODO BEFORE THE STABLE RELEASE:
freeglut_return_if_fail( window != NULL );
-
#if TARGET_HOST_POSIX_X11
XResizeWindow( fgDisplay.Display, window->Window.Handle,
if ( window->Parent == NULL )
{
- if ( ! window->IsMenu && (window != fgStructure.GameModeWindow) )
+ if ( ! window->IsMenu && (window != fgStructure.GameModeWindow) &&
+ !( fgState.DisplayMode & GLUT_BORDERLESS ))
{
w += GetSystemMetrics( SM_CXSIZEFRAME ) * 2;
h += GetSystemMetrics( SM_CYSIZEFRAME ) * 2 +
#if TARGET_HOST_POSIX_X11
fghRedrawWindow ( window ) ;
#elif TARGET_HOST_MS_WINDOWS
+
RedrawWindow(
window->Window.Handle, NULL, NULL,
RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
{
va_list ap;
- va_start( ap, fmt );
+ if (fgState.ErrorFunc) {
+
+ va_start( ap, fmt );
+
+ /* call user set error handler here */
+ fgState.ErrorFunc(fmt, ap);
+
+ va_end( ap );
+
+ } else {
- fprintf( stderr, "freeglut ");
- if( fgState.ProgramName )
- fprintf( stderr, "(%s): ", fgState.ProgramName );
- VFPRINTF( stderr, fmt, ap );
- fprintf( stderr, "\n" );
+ va_start( ap, fmt );
- va_end( ap );
+ fprintf( stderr, "freeglut ");
+ if( fgState.ProgramName )
+ fprintf( stderr, "(%s): ", fgState.ProgramName );
+ VFPRINTF( stderr, fmt, ap );
+ fprintf( stderr, "\n" );
- if ( fgState.Initialised )
- fgDeinitialize ();
+ va_end( ap );
- exit( 1 );
+ if ( fgState.Initialised )
+ fgDeinitialize ();
+
+ exit( 1 );
+ }
}
void fgWarning( const char *fmt, ... )
{
va_list ap;
- va_start( ap, fmt );
+ if (fgState.WarningFunc) {
+
+ va_start( ap, fmt );
+
+ /* call user set warning handler here */
+ fgState.WarningFunc(fmt, ap);
+
+ va_end( ap );
+
+ } else {
+
+ va_start( ap, fmt );
- fprintf( stderr, "freeglut ");
- if( fgState.ProgramName )
- fprintf( stderr, "(%s): ", fgState.ProgramName );
- VFPRINTF( stderr, fmt, ap );
- fprintf( stderr, "\n" );
+ fprintf( stderr, "freeglut ");
+ if( fgState.ProgramName )
+ fprintf( stderr, "(%s): ", fgState.ProgramName );
+ VFPRINTF( stderr, fmt, ap );
+ fprintf( stderr, "\n" );
- va_end( ap );
+ va_end( ap );
+ }
}
+
/*
* Indicates whether Joystick events are being used by ANY window.
*
wait.tv_usec = (msec % 1000) * 1000;
err = select( socket+1, &fdset, NULL, NULL, &wait );
-#if HAVE_ERRNO
+#ifdef HAVE_ERRNO_H
if( ( -1 == err ) && ( errno != EINTR ) )
fgWarning ( "freeglut select() error: %d", errno );
#endif
/*
* Returns GLUT modifier mask for the state field of an X11 event.
*/
-static int fghGetXModifiers( int state )
+int fghGetXModifiers( int state )
{
int ret = 0;
switch( event.type )
{
case ClientMessage:
+ if(fgIsSpaceballXEvent(&event)) {
+ fgSpaceballHandleXEvent(&event);
+ break;
+ }
/* Destroy the window when the WM_DELETE_WINDOW message arrives */
if( (Atom) event.xclient.data.l[ 0 ] == fgDisplay.DeleteWindow )
{
* XXX See XFree86 configuration docs (even back in the
* XXX 3.x days, and especially with 4.x).
*
- * XXX Note that {button} has already been decremeted
+ * XXX Note that {button} has already been decremented
* XXX in mapping from X button numbering to GLUT.
+ *
+ * XXX Should add support for partial wheel turns as Windows does -- 5/27/11
*/
int wheel_number = (button - glutDeviceGet ( GLUT_NUM_MOUSE_BUTTONS )) / 2;
int direction = -1;
case XK_Num_Lock : special = GLUT_KEY_NUM_LOCK; break;
case XK_KP_Begin : special = GLUT_KEY_BEGIN; break;
case XK_KP_Delete: special = GLUT_KEY_DELETE; break;
+
+ case XK_Shift_L: special = GLUT_KEY_SHIFT_L; break;
+ case XK_Shift_R: special = GLUT_KEY_SHIFT_R; break;
+ case XK_Control_L: special = GLUT_KEY_CTRL_L; break;
+ case XK_Control_R: special = GLUT_KEY_CTRL_R; break;
+ case XK_Alt_L: special = GLUT_KEY_ALT_L; break;
+ case XK_Alt_R: special = GLUT_KEY_ALT_R; break;
}
/*
break;
default:
- fgWarning ("Unknown X event type: %d\n", event.type);
+ /* enter handling of Extension Events here */
+ #ifdef HAVE_X11_EXTENSIONS_XINPUT2_H
+ fgHandleExtensionEvents( &event );
+ #endif
break;
}
}
LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
LPARAM lParam )
{
+ static unsigned char lControl = 0, rControl = 0, lShift = 0,
+ rShift = 0, lAlt = 0, rAlt = 0;
+
SFG_Window* window;
PAINTSTRUCT ps;
LRESULT lRet = 1;
/* printf ( "Window %3d message <%04x> %12d %12d\n", window?window->ID:0,
uMsg, wParam, lParam ); */
+
+ if ( window )
+ {
+ /* Checking for CTRL, ALT, and SHIFT key positions: Key Down! */
+ if ( !lControl && GetAsyncKeyState ( VK_LCONTROL ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lControl = 1;
+ }
+
+ if ( !rControl && GetAsyncKeyState ( VK_RCONTROL ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rControl = 1;
+ }
+
+ if ( !lShift && GetAsyncKeyState ( VK_LSHIFT ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lShift = 1;
+ }
+
+ if ( !rShift && GetAsyncKeyState ( VK_RSHIFT ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rShift = 1;
+ }
+
+ if ( !lAlt && GetAsyncKeyState ( VK_LMENU ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lAlt = 1;
+ }
+
+ if ( !rAlt && GetAsyncKeyState ( VK_RMENU ) )
+ {
+ INVOKE_WCB ( *window, Special,
+ ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rAlt = 1;
+ }
+
+ /* Checking for CTRL, ALT, and SHIFT key positions: Key Up! */
+ if ( lControl && !GetAsyncKeyState ( VK_LCONTROL ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_CTRL_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lControl = 0;
+ }
+
+ if ( rControl && !GetAsyncKeyState ( VK_RCONTROL ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_CTRL_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rControl = 0;
+ }
+
+ if ( lShift && !GetAsyncKeyState ( VK_LSHIFT ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_SHIFT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lShift = 0;
+ }
+
+ if ( rShift && !GetAsyncKeyState ( VK_RSHIFT ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_SHIFT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rShift = 0;
+ }
+
+ if ( lAlt && !GetAsyncKeyState ( VK_LMENU ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_ALT_L, window->State.MouseX, window->State.MouseY )
+ );
+
+ lAlt = 0;
+ }
+
+ if ( rAlt && !GetAsyncKeyState ( VK_RMENU ) )
+ {
+ INVOKE_WCB ( *window, SpecialUp,
+ ( GLUT_KEY_ALT_R, window->State.MouseX, window->State.MouseY )
+ );
+
+ rAlt = 0;
+ }
+ }
+
switch( uMsg )
{
case WM_CREATE:
- /* The window structure is passed as the creation structure paramter... */
+ /* The window structure is passed as the creation structure parameter... */
window = (SFG_Window *) (((LPCREATESTRUCT) lParam)->lpCreateParams);
FREEGLUT_INTERNAL_ERROR_EXIT ( ( window != NULL ), "Cannot create window",
"fgWindowProc" );
}
window->State.NeedToResize = GL_TRUE;
+ /* if we used CW_USEDEFAULT (thats a negative value) for the size
+ * of the window, query the window now for the size at which it
+ * was created.
+ */
if( ( window->State.Width < 0 ) || ( window->State.Height < 0 ) )
{
SFG_Window *current_window = fgStructure.CurrentWindow;
fgUpdateMenuHighlight( window->ActiveMenu );
break;
}
+ SetFocus(window->Window.Handle);
fgState.Modifiers = fghGetWin32Modifiers( );
case 0x020a:
/* Should be WM_MOUSEWHEEL but my compiler doesn't recognize it */
{
- /*
- * XXX THIS IS SPECULATIVE -- John Fay, 10/2/03
- * XXX Should use WHEEL_DELTA instead of 120
- */
int wheel_number = LOWORD( wParam );
- short ticks = ( short )HIWORD( wParam ) / 120;
- int direction = 1;
-
- if( ticks < 0 )
- {
- direction = -1;
- ticks = -ticks;
- }
+ short ticks = ( short )HIWORD( wParam );
+ fgState.MouseWheelTicks += ticks;
/*
- * The mouse cursor has moved. Remember the new mouse cursor's position
+ * XXX Should use WHEEL_DELTA instead of 120
*/
- /* window->State.MouseX = LOWORD( lParam ); */
- /* Need to adjust by window position, */
- /* window->State.MouseY = HIWORD( lParam ); */
- /* change "lParam" to other parameter */
+ if ( abs ( fgState.MouseWheelTicks ) > 120 )
+ {
+ int direction = ( fgState.MouseWheelTicks > 0 ) ? 1 : -1;
- if( ! FETCH_WCB( *window, MouseWheel ) &&
- ! FETCH_WCB( *window, Mouse ) )
- break;
+ if( ! FETCH_WCB( *window, MouseWheel ) &&
+ ! FETCH_WCB( *window, Mouse ) )
+ break;
- fgSetWindow( window );
- fgState.Modifiers = fghGetWin32Modifiers( );
+ fgSetWindow( window );
+ fgState.Modifiers = fghGetWin32Modifiers( );
+
+ /*
+ * XXX Should use WHEEL_DELTA instead of 120
+ */
+ while( abs ( fgState.MouseWheelTicks ) > 120 )
+ {
+ if( FETCH_WCB( *window, MouseWheel ) )
+ INVOKE_WCB( *window, MouseWheel,
+ ( wheel_number,
+ direction,
+ window->State.MouseX,
+ window->State.MouseY
+ )
+ );
+ else /* No mouse wheel, call the mouse button callback twice */
+ {
+ /*
+ * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
+ * " " one +1 to 5, -1 to 6, ...
+ *
+ * XXX The below assumes that you have no more than 3 mouse
+ * XXX buttons. Sorry.
+ */
+ int button = wheel_number * 2 + 3;
+ if( direction < 0 )
+ ++button;
+ INVOKE_WCB( *window, Mouse,
+ ( button, GLUT_DOWN,
+ window->State.MouseX, window->State.MouseY )
+ );
+ INVOKE_WCB( *window, Mouse,
+ ( button, GLUT_UP,
+ window->State.MouseX, window->State.MouseY )
+ );
+ }
- while( ticks-- )
- if( FETCH_WCB( *window, MouseWheel ) )
- INVOKE_WCB( *window, MouseWheel,
- ( wheel_number,
- direction,
- window->State.MouseX,
- window->State.MouseY
- )
- );
- else /* No mouse wheel, call the mouse button callback twice */
- {
/*
- * Map wheel zero to button 3 and 4; +1 to 3, -1 to 4
- * " " one +1 to 5, -1 to 6, ...
- *
- * XXX The below assumes that you have no more than 3 mouse
- * XXX buttons. Sorry.
+ * XXX Should use WHEEL_DELTA instead of 120
*/
- int button = wheel_number * 2 + 3;
- if( direction < 0 )
- ++button;
- INVOKE_WCB( *window, Mouse,
- ( button, GLUT_DOWN,
- window->State.MouseX, window->State.MouseY )
- );
- INVOKE_WCB( *window, Mouse,
- ( button, GLUT_UP,
- window->State.MouseX, window->State.MouseY )
- );
- }
+ fgState.MouseWheelTicks -= 120 * direction;
+ }
- fgState.Modifiers = INVALID_MODIFIERS;
+ fgState.Modifiers = INVALID_MODIFIERS;
+ }
}
break ;
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
+ KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
+ KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
+ KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
+ KEY( VK_LMENU, GLUT_KEY_ALT_L );
+ KEY( VK_RMENU, GLUT_KEY_ALT_R );
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
KEY( VK_RIGHT, GLUT_KEY_RIGHT );
KEY( VK_DOWN, GLUT_KEY_DOWN );
KEY( VK_INSERT, GLUT_KEY_INSERT );
+ KEY( VK_LCONTROL, GLUT_KEY_CTRL_L );
+ KEY( VK_RCONTROL, GLUT_KEY_CTRL_R );
+ KEY( VK_LSHIFT, GLUT_KEY_SHIFT_L );
+ KEY( VK_RSHIFT, GLUT_KEY_SHIFT_R );
+ KEY( VK_LMENU, GLUT_KEY_ALT_L );
+ KEY( VK_RMENU, GLUT_KEY_ALT_R );
case VK_DELETE:
/* The delete key should be treated as an ASCII keypress: */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
break;
+#ifdef WM_TOUCH
+ /* handle multi-touch messages */
+ case WM_TOUCH:
+ {
+ unsigned int numInputs = (unsigned int)wParam;
+ unsigned int i = 0;
+ TOUCHINPUT* ti = (TOUCHINPUT*)malloc( sizeof(TOUCHINPUT)*numInputs);
+
+ if (fghGetTouchInputInfo == (pGetTouchInputInfo)0xDEADBEEF) {
+ fghGetTouchInputInfo = (pGetTouchInputInfo)GetProcAddress(GetModuleHandle("user32"),"GetTouchInputInfo");
+ fghCloseTouchInputHandle = (pCloseTouchInputHandle)GetProcAddress(GetModuleHandle("user32"),"CloseTouchInputHandle");
+ }
+
+ if (!fghGetTouchInputInfo) {
+ free( (void*)ti );
+ break;
+ }
+
+ if (fghGetTouchInputInfo( (HTOUCHINPUT)lParam, numInputs, ti, sizeof(TOUCHINPUT) )) {
+ /* Handle each contact point */
+ for (i = 0; i < numInputs; ++i ) {
+
+ POINT tp;
+ tp.x = TOUCH_COORD_TO_PIXEL(ti[i].x);
+ tp.y = TOUCH_COORD_TO_PIXEL(ti[i].y);
+ ScreenToClient( hWnd, &tp );
+
+ ti[i].dwID = ti[i].dwID * 2;
+
+ if (ti[i].dwFlags & TOUCHEVENTF_DOWN) {
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_ENTERED ) );
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_DOWN ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_MOVE) {
+ INVOKE_WCB( *window, MultiMotion, ( ti[i].dwID, tp.x, tp.y ) );
+ } else if (ti[i].dwFlags & TOUCHEVENTF_UP) {
+ INVOKE_WCB( *window, MultiButton, ( ti[i].dwID, tp.x, tp.y, 0, GLUT_UP ) );
+ INVOKE_WCB( *window, MultiEntry, ( ti[i].dwID, GLUT_LEFT ) );
+ }
+ }
+ }
+ fghCloseTouchInputHandle((HTOUCHINPUT)lParam);
+ free( (void*)ti );
+ lRet = 0; /*DefWindowProc( hWnd, uMsg, wParam, lParam );*/
+ break;
+ }
+#endif
default:
/* Handle unhandled messages */
lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );