#include <GL/freeglut.h>
#include "freeglut_internal.h"
+#if HAVE_ERRNO_H
+# include <errno.h>
+#endif
-#if TARGET_HOST_UNIX_X11
-#include <errno.h>
-#include <sys/stat.h>
-#elif TARGET_HOST_WIN32
-#elif TARGET_HOST_WINCE
+#if TARGET_HOST_WINCE
typedef struct GXDisplayProperties GXDisplayProperties;
typedef struct GXKeyList GXKeyList;