Whitespace conversion - tabs to 4 spaces
[freeglut] / src / freeglut_main.c
index fb75654..b1d7165 100644 (file)
@@ -25,6 +25,7 @@
  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  */
 
+
 #ifdef HAVE_CONFIG_H
 #include "config.h"
 #endif
 #include <errno.h>
 #include <sys/stat.h>
 #elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WINCE
+  // including gx.h does only work in c++ (thanks MS...),
+  // so we define this on our own...
+struct GXKeyList {
+    short vkUp;             // key for up
+    POINT ptUp;             // x,y position of key/button.  Not on screen but in screen coordinates.
+    short vkDown;
+    POINT ptDown;
+    short vkLeft;
+    POINT ptLeft;
+    short vkRight;
+    POINT ptRight;
+    short vkA;
+    POINT ptA;
+    short vkB;
+    POINT ptB;
+    short vkC;
+    POINT ptC;
+    short vkStart;
+    POINT ptStart;
+};
+extern void wince_GetDefaultKeys(void* nData, int iOptions);
+extern void wince_OpenInput();
 #endif
 
 #ifndef MAX
@@ -84,8 +108,9 @@ static void fghReshapeWindowByHandle ( SFG_WindowHandleType handle,
                    width, height );
     XFlush( fgDisplay.Display ); /* XXX Shouldn't need this */
 
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
 
+#if !TARGET_HOST_WINCE
     {
         RECT rect;
 
@@ -132,6 +157,7 @@ static void fghReshapeWindowByHandle ( SFG_WindowHandleType handle,
                       SWP_NOZORDER
         );
     }
+#endif //TARGET_HOST_WINCE
 
     /*
      * XXX Should update {window->State.OldWidth, window->State.OldHeight}
@@ -227,7 +253,7 @@ static void fghcbDisplayWindow( SFG_Window *window,
             INVOKE_WCB( *window, Display, ( ) );
             fgSetWindow( current_window );
         }
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
         RedrawWindow(
             window->Window.Handle, NULL, NULL,
             RDW_NOERASE | RDW_INTERNALPAINT | RDW_INVALIDATE | RDW_UPDATENOW
@@ -262,7 +288,9 @@ static void fghcbCheckJoystickPolls( SFG_Window *window,
     if( window->State.JoystickLastPoll + window->State.JoystickPollRate <=
         checkTime )
     {
+#if !TARGET_HOST_WINCE
         fgJoystickPollWindow( window );
+#endif //!TARGET_HOST_WINCE
         window->State.JoystickLastPoll = checkTime;
     }
 
@@ -322,6 +350,8 @@ long fgElapsedTime( void )
         return elapsed;
 #elif TARGET_HOST_WIN32
         return timeGetTime() - fgState.Time.Value;
+#elif TARGET_HOST_WINCE
+        return GetTickCount() - fgState.Time.Value;
 #endif
     }
     else
@@ -330,6 +360,8 @@ long fgElapsedTime( void )
         gettimeofday( &fgState.Time.Value, NULL );
 #elif TARGET_HOST_WIN32
         fgState.Time.Value = timeGetTime ();
+#elif TARGET_HOST_WINCE
+        fgState.Time.Value = GetTickCount();
 #endif
         fgState.Time.Set = GL_TRUE ;
 
@@ -478,7 +510,7 @@ static void fgSleepForEvents( void )
         if( -1 == err )
             fgWarning ( "freeglut select() error: %d\n", errno );
     }
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
     MsgWaitForMultipleObjects( 0, NULL, FALSE, msec, QS_ALLEVENTS );
 #endif
 }
@@ -908,6 +940,34 @@ void FGAPIENTRY glutMainLoopEvent( void )
             GETWINDOW( xkey );
             GETMOUSE( xkey );
 
+            /* Detect auto repeated keys, if configured globally or per-window */
+
+            if ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE )
+            {
+                if (event.type==KeyRelease)
+                {
+                    /*
+                     * Look at X11 keystate to detect repeat mode.
+                     * While X11 says the key is actually held down, we'll ignore KeyRelease/KeyPress pairs.
+                     */
+
+                    char keys[32];
+                    XQueryKeymap( fgDisplay.Display, keys ); /* Look at X11 keystate to detect repeat mode */
+
+                    if ( keys[event.xkey.keycode>>3] & (1<<(event.xkey.keycode%8)) )
+                        window->State.KeyRepeating = GL_TRUE;
+                    else
+                        window->State.KeyRepeating = GL_FALSE;
+                }
+            }
+            else
+                window->State.KeyRepeating = GL_FALSE;
+
+            /* Cease processing this event if it is auto repeated */
+
+            if (window->State.KeyRepeating)
+                break;
+
             if( event.type == KeyPress )
             {
                 keyboard_cb = FETCH_WCB( *window, Keyboard );
@@ -1019,7 +1079,7 @@ void FGAPIENTRY glutMainLoopEvent( void )
         }
     }
 
-#elif TARGET_HOST_WIN32
+#elif TARGET_HOST_WIN32 || TARGET_HOST_WINCE
 
     MSG stMsg;
 
@@ -1057,13 +1117,13 @@ void FGAPIENTRY glutMainLoop( void )
 {
     int action;
 
-#if TARGET_HOST_WIN32
+#if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
     SFG_Window *window = (SFG_Window *)fgStructure.Windows.First ;
 #endif
 
     freeglut_assert_ready;
 
-#if TARGET_HOST_WIN32
+#if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
     /*
      * Processing before the main loop:  If there is a window which is open and
      * which has a visibility callback, call it.  I know this is an ugly hack,
@@ -1135,7 +1195,7 @@ void FGAPIENTRY glutLeaveMainLoop( void )
 }
 
 
-#if TARGET_HOST_WIN32
+#if TARGET_HOST_WIN32 || TARGET_HOST_WINCE
 /*
  * Determine a GLUT modifer mask based on MS-WINDOWS system info.
  */
@@ -1180,7 +1240,9 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         {
             unsigned int current_DisplayMode = fgState.DisplayMode;
             fgState.DisplayMode = GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH;
+#if !TARGET_HOST_WINCE
             fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
+#endif
             fgState.DisplayMode = current_DisplayMode;
 
             if( fgStructure.MenuContext )
@@ -1200,7 +1262,9 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         }
         else
         {
+#if !TARGET_HOST_WINCE
             fgSetupPixelFormat( window, GL_FALSE, PFD_MAIN_PLANE );
+#endif
 
             if( ! fgState.UseCurrentContext )
                 window->Window.Context =
@@ -1219,6 +1283,11 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         window->State.Height = fgState.Size.Y;
 
         ReleaseDC( window->Window.Handle, window->Window.Device );
+
+#if TARGET_HOST_WINCE
+        // Take over button handling
+        wince_OpenInput();
+#endif //TARGET_HOST_WINCE
         break;
 
     case WM_SIZE:
@@ -1230,8 +1299,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         if( window->State.Visible )
         {
             window->State.NeedToResize = GL_TRUE;
+#if TARGET_HOST_WINCE
+            window->State.Width  = HIWORD(lParam);
+            window->State.Height = LOWORD(lParam);
+#else
             window->State.Width  = LOWORD(lParam);
             window->State.Height = HIWORD(lParam);
+#endif //TARGET_HOST_WINCE
         }
 
         break;
@@ -1325,8 +1399,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
 
     case WM_MOUSEMOVE:
     {
+#if TARGET_HOST_WINCE
+        window->State.MouseX = 320-HIWORD( lParam );
+        window->State.MouseY = LOWORD( lParam );
+#else
         window->State.MouseX = LOWORD( lParam );
         window->State.MouseY = HIWORD( lParam );
+#endif //TARGET_HOST_WINCE
 
         if ( window->ActiveMenu )
         {
@@ -1360,8 +1439,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         GLboolean pressed = GL_TRUE;
         int button;
 
+#if TARGET_HOST_WINCE
+        window->State.MouseX = 320-HIWORD( lParam );
+        window->State.MouseY = LOWORD( lParam );
+#else
         window->State.MouseX = LOWORD( lParam );
         window->State.MouseY = HIWORD( lParam );
+#endif //TARGET_HOST_WINCE
 
         switch( uMsg )
         {
@@ -1395,6 +1479,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
             break;
         }
 
+#if !TARGET_HOST_WINCE
         if( GetSystemMetrics( SM_SWAPBUTTON ) )
         {
             if( button == GLUT_LEFT_BUTTON )
@@ -1403,6 +1488,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
                 if( button == GLUT_RIGHT_BUTTON )
                     button = GLUT_LEFT_BUTTON;
         }
+#endif //!TARGET_HOST_WINCE
 
         if( button == -1 )
             return DefWindowProc( hWnd, uMsg, lParam, wParam );
@@ -1562,10 +1648,13 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
     case WM_SYSKEYDOWN:
     case WM_KEYDOWN:
     {
+#if TARGET_HOST_WINCE
+        struct GXKeyList gxKeyList;
+#endif //TARGET_HOST_WINCE
         int keypress = -1;
         POINT mouse_pos ;
 
-        if( fgState.IgnoreKeyRepeat && (HIWORD(lParam) & KF_REPEAT) )
+        if( ( fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE ) && (HIWORD(lParam) & KF_REPEAT) )
             break;
 
         /*
@@ -1618,6 +1707,30 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
             );
         }
 
+#if TARGET_HOST_WINCE
+        if(!(lParam & 0x40000000)) // Prevent auto-repeat
+        {
+            wince_GetDefaultKeys(&gxKeyList, 0x03);
+
+            if(wParam==(unsigned)gxKeyList.vkRight)
+                keypress = GLUT_KEY_RIGHT;
+            else if(wParam==(unsigned)gxKeyList.vkLeft)
+                keypress = GLUT_KEY_LEFT;
+            else if(wParam==(unsigned)gxKeyList.vkUp)
+                keypress = GLUT_KEY_UP;
+            else if(wParam==(unsigned)gxKeyList.vkDown)
+                keypress = GLUT_KEY_DOWN;
+            else if(wParam==(unsigned)gxKeyList.vkA)
+                keypress = GLUT_KEY_F1;
+            else if(wParam==(unsigned)gxKeyList.vkB)
+                keypress = GLUT_KEY_F2;
+            else if(wParam==(unsigned)gxKeyList.vkC)
+                keypress = GLUT_KEY_F3;
+            else if(wParam==(unsigned)gxKeyList.vkStart)
+                keypress = GLUT_KEY_F4;
+        }
+#endif
+
         if( keypress != -1 )
             INVOKE_WCB( *window, Special,
                         ( keypress,
@@ -1686,6 +1799,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
 
         default:
         {
+#if !TARGET_HOST_WINCE
             BYTE state[ 256 ];
             WORD code[ 2 ];
 
@@ -1698,6 +1812,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
                         ( (char)wParam,
                           window->State.MouseX, window->State.MouseY )
             );
+#endif //!TARGET_HOST_WINCE
         }
         }
 
@@ -1714,7 +1829,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
     case WM_SYSCHAR:
     case WM_CHAR:
     {
-        if( fgState.IgnoreKeyRepeat && (HIWORD(lParam) & KF_REPEAT) )
+      if( (fgState.KeyRepeat==GLUT_KEY_REPEAT_OFF || window->State.IgnoreKeyRepeat==GL_TRUE) && (HIWORD(lParam) & KF_REPEAT) )
             break;
 
         fgState.Modifiers = fgGetWin32Modifiers( );
@@ -1759,6 +1874,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
         lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );
         break;
 
+#if !TARGET_HOST_WINCE
     case WM_SYNCPAINT:  /* 0x0088 */
         /* Another window has moved, need to update this one */
         window->State.Redisplay = GL_TRUE;
@@ -1836,6 +1952,7 @@ LRESULT CALLBACK fgWindowProc( HWND hWnd, UINT uMsg, WPARAM wParam,
                 break ;
             }
         }
+#endif //!TARGET_HOST_WINCE
 
         /* We need to pass the message on to the operating system as well */
         lRet = DefWindowProc( hWnd, uMsg, wParam, lParam );