static int fghCheckFullScreen(void)
{
#if TARGET_HOST_POSIX_X11
-
- int result;
-
- result = 0;
- if (fgDisplay.StateFullScreen != None)
- {
- result = fgHintPresent(fgStructure.CurrentWindow->Window.Handle,
- fgDisplay.State,
- fgDisplay.StateFullScreen);
- }
-
- return result;
-
+ return fgStructure.CurrentWindow->State.IsFullscreen;
#else
-
- return 0;
-
+ return 0;
#endif
}