#include "config.h"
#endif
-#define G_LOG_DOMAIN "freeglut-state"
-
#include "../include/GL/freeglut.h"
#include "freeglut_internal.h"
case GLUT_WINDOW_Y: return y;
}
- if ( w == 0 )
+ if ( w == 0 )
return( 0 );
XTranslateCoordinates(
fgDisplay.Display,