Putting in the "glutFullScreen" support for Gnome and other X window managers per...
[freeglut] / src / freeglut_state.c
index 5dab8c5..589f8ff 100644 (file)
@@ -68,23 +68,9 @@ static int fghGetConfig( int attribute )
 static int fghCheckFullScreen(void)
 {
 #if TARGET_HOST_POSIX_X11
-
-  int result;
-
-  result = 0;
-  if (fgDisplay.StateFullScreen != None)
-    {
-      result = fgHintPresent(fgStructure.CurrentWindow->Window.Handle,
-                            fgDisplay.State,
-                            fgDisplay.StateFullScreen);
-    }
-
-  return result;
-
+    return fgStructure.CurrentWindow->State.IsFullscreen;
 #else
-
-  return 0;
-
+    return 0;
 #endif
 }
 
@@ -364,16 +350,28 @@ int FGAPIENTRY glutGet( GLenum eWhat )
 
     /* Handle the OpenGL inquiries */
     case GLUT_WINDOW_RGBA:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
       glGetBooleanv ( GL_RGBA_MODE, &boolValue );
       returnValue = boolValue ? 1 : 0;
+#endif
       return returnValue;
     case GLUT_WINDOW_DOUBLEBUFFER:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
       glGetBooleanv ( GL_DOUBLEBUFFER, &boolValue );
       returnValue = boolValue ? 1 : 0;
+#endif
       return returnValue;
     case GLUT_WINDOW_STEREO:
+#if defined(_WIN32_WCE)
+      boolValue = (GLboolean)0;  /* WinCE doesn't support this feature */
+#else
       glGetBooleanv ( GL_STEREO, &boolValue );
       returnValue = boolValue ? 1 : 0;
+#endif
       return returnValue;
 
     case GLUT_WINDOW_RED_SIZE:
@@ -389,16 +387,32 @@ int FGAPIENTRY glutGet( GLenum eWhat )
       glGetIntegerv ( GL_ALPHA_BITS, &returnValue );
       return returnValue;
     case GLUT_WINDOW_ACCUM_RED_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
       glGetIntegerv ( GL_ACCUM_RED_BITS, &returnValue );
+#endif
       return returnValue;
     case GLUT_WINDOW_ACCUM_GREEN_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
       glGetIntegerv ( GL_ACCUM_GREEN_BITS, &returnValue );
+#endif
       return returnValue;
     case GLUT_WINDOW_ACCUM_BLUE_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
       glGetIntegerv ( GL_ACCUM_BLUE_BITS, &returnValue );
+#endif
       return returnValue;
     case GLUT_WINDOW_ACCUM_ALPHA_SIZE:
+#if defined(_WIN32_WCE)
+      returnValue = 0;  /* WinCE doesn't support this feature */
+#else
       glGetIntegerv ( GL_ACCUM_ALPHA_BITS, &returnValue );
+#endif
       return returnValue;
     case GLUT_WINDOW_DEPTH_SIZE:
       glGetIntegerv ( GL_DEPTH_BITS, &returnValue );
@@ -647,10 +661,14 @@ int FGAPIENTRY glutDeviceGet( GLenum eWhat )
         return 0;
 
     case GLUT_HAS_SPACEBALL:
+        return fgHasSpaceball();
+
     case GLUT_HAS_TABLET:
         return 0;
 
     case GLUT_NUM_SPACEBALL_BUTTONS:
+        return fgSpaceballNumButtons();
+
     case GLUT_NUM_TABLET_BUTTONS:
         return 0;